Seeing the actual world inside a digital one

Vector illustration showing an aviation simulator being played by people with VR headsets.
Picture: Samar Haddad / The Verge

From the earliest pixelated video games to the outrageously life like experiences of right now, flight simulators have all the time been pushing the boundaries of what might be visually recreated in a online game. It’s one factor to create space look good; it’s one other factor solely to faithfully recreate the cockpit of a 747 and the entire world round which it would fly.

On this episode of The Vergecast, the fourth and remaining installment of our sequence on the 5 senses of video video games, we requested Polygon’s Charlie Corridor to assist us make sense of the present state-of-the-art in flight simulation. Corridor, who as soon as spent greater than 4 months in VR mapping the sting of the Milky Means galaxy in Elite: Harmful, has extra expertise in a digital cockpit than most. We…

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