“We’ve completed our job”: Baldur’s Gate Three devs name off DLC and step away from D&D

Karlach, the tiefling barbarian, infernal heart glowing, axe at her back.

Enlarge / Typically your infernal-engine-powered coronary heart simply is not in it. (credit score: Larian Studios/Hasbro)

Swen Vincke, director of the colossal entity that’s Baldur’s Gate 3, is just not leaving the door open to future expansions of that already totally packed sport.

At this week’s Recreation Developer’s Convention (GDC), Vincke made it clear throughout a chat and in interviews that Larian Studios is just not going to make any main new content material for Baldur’s Gate 3 (BG3)—nor begin work on Baldur’s Gate 4, nor make something, actually, contained in the framework of Dungeons & Dragons’ Fifth Version (5e).

Not that Vincke or his staff are bitter. Their hearts simply aren’t in it. That they had really began work on BG3 downloadable content material and gave some thought to Baldur’s Gate 4, Vincke advised IGN. “However we hadn’t actually had closure on BG3 but and simply to leap ahead on one thing new felt flawed.” On high of that, the staff had new concepts that did not match D&D 5e, which “is just not a straightforward system to place right into a online game,” Vincke stated.

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