On Thursday, I shortly consumed and reported on the primary “gameplay” reveal of Halo Infinite, the long-awaited sequel slated to launch this vacation on Xbox Sequence X. I will admit, I actually preferred what I noticed at first blush. Its fight, motion, and weapon impression struck a intelligent steadiness between the glory of Halo 3 and the uneven-but-ambitious experiments of later sequels. (At the least, as a lot as a five-minute sequence can display.)
I additionally preferred the brand new weirdness of the “grapple shot,” which lets sequence hero Grasp Chief solid a line and zip towards foes or choose up objects. I am a sucker for a grappling hook, and I’ve beforehand felt that one other Xbox recreation sequence, Gears of Conflict, would profit from such a gimmick. With that in thoughts, I went again to my 2019 assessment of Gears 5, the place I might final urged such a factor.
I observed that recreation’s screenshots, which prompted me to take a look at pictures I captured from Halo infinite. Then I checked out Gears 5 once more. And Halo Infinite once more. Hmm, I stated out loud.
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