
Enlarge / One console, 4 shows, zero “split-screen” antics (credit score: B&H Picture and Video)
Anybody who remembers enjoying GoldenEye 007 on the N64 possible remembers having to account for the “screencheaters” that might look at one other quadrant of the split-screen shooter to gauge an opponent’s places. There’s even a contemporary recreation that forces gamers to depend on the tactic to trace invisible opponents.
Now, 25 years after GoldenEye‘s launch, a museum has managed to do one thing about these screencheaters, rigging up a strategy to break up a recreation of GoldenEye throughout 4 TV screens with out modifying the unique cartridge or N64 {hardware}.
Four display screen GoldenEye on the unique N64 {hardware}! No screencheating right here! …however how?
Come and expertise this at our GoldenEye night, celebrating 25 years of GoldenEye for Nintendo 64: https://t.co/F918hEQ20v pic.twitter.com/05jA82upb8— Computing Historical past (@computermuseum) Could 4, 2022
The multi-screen GoldenEye gameplay shall be featured as a part of the “25 Years of GoldenEye” occasion at Cambridge, England’s Centre for Computing Historical past this weekend. A proof of idea for the distinctive playstyle (with all of the displays awkwardly going through the identical route) attracted some consideration by way of a tweet Wednesday, main Ars to succeed in out for extra particulars on how the museum pulled it off.
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