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There’s a purpose Gloomhaven (learn our 2017 evaluation) is so widespread. There’s additionally a purpose why half of my mates who personal a duplicate have opened it as soon as, stared in despair on the contents inside, and loosed a timid box-fart as they reassembled the bundle. “Extra is healthier!” might be true, particularly on the subject of preventing your approach via a dungeon. “Extra” means extra monsters, extra courses, extra loot—even further sorts of stonework adorning the corridors. It additionally occurs to imply, you already know, extra. Extra to be taught. Extra to recollect. Extra to kind and hold sorted. Gloomhaven principally defines “extra.”
However now there’s Gloomhaven: Jaws of the Lion, the biggest field to ever really feel small. With solely 4 courses, a single (principally) linear marketing campaign, and a few intelligent quality-of-life enhancements, that is Isaac Childres’s try and make a Gloomhaven for the remainder of us. (Or the remainder of you, since I performed Gloomhaven till I used to be properly and actually sick of it.)
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