A quick historical past of (unintentionally) unbeatable video games

A promised patch should soon allow <em>KOTOR II</em> players to beat the game on Switch.

Enlarge / A promised patch ought to quickly permit KOTOR II gamers to beat the sport on Swap.

Final week, writer Aspyr formally acknowledged the existence of a game-breaking glitch within the current Swap port of Star Wars: Knights of the Previous Republic II. That glitch, which crashes the sport after the “Basilisk Crash” cutscene on the planet Onderon, has the inconvenient aspect impact of constructing the Swap model utterly unbeatable.

Whereas Aspyr promised this game-breaking glitch could be fastened within the sport’s subsequent downloadable patch, loads of sport builders previously have not had that possibility. KOTOR II on the Swap is the most recent in an extended line of video games that have been actually not possible to finish (or to get a full, 100 p.c completion charge) after they launched.

Right here, we’re not speaking about video games like The Sims or Tetris which can be designed to not have a win situation and/or all the time finish in failure for the participant (although some video games that appear like they fall in that class are surprisingly beatable). We’re additionally not speaking about video games the place the participant is compelled to reset after by accident stumbling into an in-game predicament the place they’ll not make progress (TV Tropes has a large checklist of video games that match this description).

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